Not out of the ordinary. Tbh, I'm not sure if reddit is the best place to ask for multiplayer adviceThere's only like 3 people on here I trust about the mp meta and you're one of them so if you don't know then Let us know if you hear feedback from discord though. Cheers! All trademarks are property of their respective owners in the US and other countries. I guess just pretend they're marines - again, assuming you went SF, which for any marine-producing country I'd recommend. The heavy tanks came later than I like because AI Germany doesn't do Tank Treaty 3rd focus and tank production ramped up about a year later than it would have to in multiplayer. You can't do it instantly but you can be pretty quick. But generally you'll want to do guns over anything else. Now, the time has come for you to fight for the Communist China in Hearts of Iron - for . Or simply return territories to Poland and Romania, I replayed this walktrough again and Titan was right about polish territories and Bessarabia too. In fact, I used only 3 at the end of the game. These rules will help your game run smoother and increase your chances onto securing world domination. However, proper variants can still sometimes right-click heavies, due to the generally poor defensive nature of tanks. You can only take countries and territories that are affected by the Molotov-Ribbentrop" pact. In this case, you want every division you send to be fighting. 2) Playing a big bad Romania, with dividing Yugoslavia, Czechoslovakia and turning Bulgaria, Greece and Turkey into puppets. Then add 2 points reliability and save XP for tanks. 8:1 casualties and Germany capitulated in 1944. Soviet Union, as one of the seven major powers, has a unique national focus tree. For heavy tanks this is quite easy. Positive Heroism8. Furthermore, you must make sure you have artillery units in your divisions (or support artillery at the very least). Although this may seem a bit odd, placing these land forts will mean the Axis forces will attack you with no luck. But there is one challenge every Soviet Player must go through - a Purge. This item will only be visible to you, admins, and anyone marked as a creator. This item will only be visible in searches to you, your friends, and admins. However mechanized does have a lot of defense, which is useful if you really want these to hold. SPG gun, reliability, armor is optional if you have extra XP, TD gun, reliability, armor is useful for making space marines with TDs but can be left off. In general, and especially since heavy tanks are so common, you will want to be ready to put some sort of TD in your division - see template 4.5. This means they should be applied as you'd expect - attack on as many fronts at once as you can to quickly overwhelm your enemy. Fighters to tell Germany's planes to back off and let you continuing on being a nuisance, Focus fully on supply as if your divisions lack some supply it wont show as giving them attrition but will reduce their combat efficiency. And welcome to a new Hearts of Iron 4 Dev Diary! Notify me of followup comments via e-mail. You can find part 1 here, part 2 here and part 3 here. This eventually got poured into doctrines, templates, and variants. In addition, this is one of the key reasons I recommend going down the Positive Heroism root, as you get access to the tank genius Konstantin Rokossovsky, which allows you to make better use of your tanks; by accepting the German-Soviet Research Treaty, you get access to research bonuses on medium tanks, which you must research as soon as possible! First just build civs in Moscow and Kiev, and try to go War Economy. Russia is better with heavy tanks compared to mediums - better access to chromium than tungsten and you get fewer research boni so you might as well choose the branch that has fewer techs. If I come out of Spain with 5 veteran divisions, those will become the first 5 heavy tanks (1 at a time so they can be filled with tanks). Additionally, please be sure to check out the France guide and let me know your thoughts (https://www.keengamer.com/article/20323_hearts-of-iron-iv-france-guide). 1.5K Share 89K views 1 year ago HOI4 Country Guides In this video I will show you the most broken guide to playing the Soviet Union in the Hearts of Iron IV No Step Back DLC. https://www.reddit.com/r/hoi4/comments/ev425v/i_kept_on_losing_the_game_frustrating_soviet/fftmbvw/?context=3. Soviet national focus tree. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Create an account to follow your favorite communities and start taking part in conversations. Soviet interests on conquering the region began to increase approaching World War II, and its fate would be decided by . TENERIFE - AVOID THIS SHORTCUT AT NIGHT - ACTUAL 230am FOOTAGE AT END! Well, thats my military tactic in a concise nutshell. With the potential for massive industrial expansion, and perpetual manpower, the following tips should help you to make the Soviet Union an unstoppable force. My main inf are 30 width pure inf with log, eng, and rec. Addressing Interwar Affairs3. Of course, the Allies will be a lot harder, so it may be worth making countries in Eastern Europe puppet states to help with the future conflict. Unfortunately, there is no way to form the "Soviet Union" or "USSR" as Russia in Kaiserreich, but you can form the Russian Socialist Republic. Personally, I do heavies if I only have 1 or 2 tank research bonuses, and would only do mediums if I had 3. "In this video I will show you the most broken guide to playing the Soviet Union in the Hearts of Iron IV No Step Back DLC. Do you erase half of the army when spain c.w. I got the part of using 5-9 divisions to train only terrain traits and over 10 to also train panzer. This is how your main Marshal should at least look like: Here is an example of how a completed mulitlayered defense could look like: When the Axis declares war on you, ask the USA to lend lease you a, Deep Battle lets you fit MANY troops and move them around in the same province while giving decent buffs to reinforcement rate and tanks. I'm covering tank templates fourth because they definitely require the most thought of any template. Socialism in One Country10. Variants: For the mot/mech question I'd recommend motorized. Amtracs are very useful for the Axis for river crossings, especially since your tanks won't necessarily be able to survive after force attacking across a river in the way that heavies would. Having received more tanks, I came to Berlin like clockwork. [Touhou], Asphalt 9 - Comprehensive Beginners Guide. If you're really on top of things you could even disable them from getting new tanks at all, especially if it's early in the war. Well, there is always the option to encircle half of Poland and Belarus with light tanks, or as I like to call it, the Minsk Pocket. I will not list every single one, but the ones I feel you should go for first. If you know your divisions can be pierced despite upgrades, invest in engine instead of armor. How is it possible to get those spanish volunteer division templates in 1936? Arise children of the Fatherland! Here is a selection of ten games releasing in March 2023 that we think you should be looking out for. (Comprehensive Guide) [2019], Lonestar ElixirConf 2017- Elixir Adoption at Scale: A Comprehensive Guide by Ben Marx. Fix your eco, the rest will be much better. This is a min-maxing guide as well as a strategy guide for the Soviet Union. Today in Hearts of Iron IV La Resistance we're showing off my latest MP guide made for La Resistance/Man the Guns specifically designed for competitive. 1 mo. Khrushchev dabbled with Trotskyism in the past. And I can't really comment on that anymore since I play with a mod that requires no XP to change Templates. You need to sign in or create an account to do that. Send what volunteers you can and constantly improve the template as they fight. Use your tanks wisely, never underestimate the Axis and don't take risks needlessly and lose the game. HSPG will just make you lose to tanks and aren't usually practical. 1 / 5. War Heroes18. This item will only be visible in searches to you, your friends, and admins. I got it by accident because I lost to Germany. Movies. Here is an example of my day one setup: After you get Concentrated Industry I it should look like this: And after Concentrated Industry II like this: In some games its ok to lend-lease Ethiopia but almost nobody does it nowadays. In terms of the order you should do your national focus tree, here is what I have found works best for me. Heres a couple of ideas for other vanilla game walkthroughs that look promising to me: 1) Turning Hungary into badass Austria-Hungary per focus tree on the left. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Here is the three choices I recommend choosing during the Great Purge: By having an advanced military, this will give you an upper hand over the enemy. So 5-9 out of 24 is the guideline for a full army, 2/7 is the guideline for German troops sent to Spain. I plan to do a future guide, giving tips on how to defeat Japan in Hearts of Iron IV. This item has been removed from the community because it violates Steam Community & Content Guidelines. Contents 1 Geography 2 Events This item will only be visible to you, admins, and anyone marked as a creator. Hoi4 Soviet Union Guide 2020! With tanks, start the BT-7 (Light tank II) before you accept the German tank treaty. All rights reserved. But, to ensure the survival of France and her legacy you must help keep France in Hearts of Iron IV strong and . The Workers' Dictatorship14. Just do your normal technologies and focuses. Also I use 20 width infantry with 40 width tanks. Please leave a like and subscribe if you enjoy this video. All of this is to say, your economy is in shambles. And secondly, what division templates are you using? Now lets have a look at our government and cabinet. Also you can use cas to bomb supplies and this will cripple the germans. In this video I will show you the most broken guide to playing the Soviet Union in the Hearts of Iron IV No Step Back DLC. This is the main reason I go down the Superior Firepower land doctrine as you get these vital bonuses, which help in your victory against the Axis. Transport to have bread and fish rain down onto your men.. also guns. Alternatively, just add 1 Medium Armor company (50 tanks) to each of the 168 divisions by 1941, and wipe out the Reich right away, or after a couple of months when the German onslaught wears out against your defenses. With this, your divisions will simply progress immediately, seeing the Red Army waltz straight into Berlin. Spain was capped at 5 last patch because of the amount of territory. I particularly like ideas 1 and 4 and will look into writing these at some point. I can't even contain Germany anymore, not even with forts. Support Companies: ALWAYS engineers on your marines. Check out my France guide under the Division Template section as this should help (https://www.keengamer.com/article/20323_hearts-of-iron-iv-france-guide). I usually use them in separate divisions, though, like you'll see in template 4.3. As you can see, even with gun upgrades (I believe) this template does not have a ton of piercing. As soon as the Civil War breaks out send this to Republican Spain together with 5 mountaineer divisions (which I will show you how to make) and some air volunteers: First lets look at your main infantry division: For the later stages of the war, we are using tanks. You must ensure that you have air superiority so that the Axis forces do not break through your front line. Okay so lets talk about how you should actually play the early game given you followed everything pointed out above. Please see the. However, I use a somewhat different tactic to a lot of players, so the advice I provide may not be your cup of tea, but I have found it gets effective results, particularly against the Axis forces. It will go into great detail and teach you many things about the game, the USSR in specific. You have a couple of different infantry templates but they're all not good. HOI4 Soviet Union Guide time. @Mad Lad Harry lmao, for that i could mod you on tommys channel xD, yeah man all welcome only games, i play fascist soviet. So, what are you waiting for? The man is the literal personification of what it means to be an alpha BEAST.BLOOD FOR THE BLOOD GOD!!!!!!!! If Germany cant repel the D-Day, its going to be over anyways because he cant capitulate you. Well I followed your guide exactly and the achievement didn't fire until I released the Altai thing and gave back the Polish and Romanian territory, Titan, you don't need to release Altai Republic since you don't have border with Sinkiang when you release Kazakh SSR, also if you take Bessarabia before releasing Ukrainian SSR, Bessarabia will go to the Ukrainian SSR, so no problem, Pretty good guide, though you also need to release the Altai Republic since you still share a border with Sinkiang and you also need to return Bessarabia to Romania (or alternatively don't do that focus) and also return the Polish territory you still have back to Poland. HTD aren't usually necessary for piercing, and you'll usually have full gun upgrades on your heavies anyway; but they are helpful for cheap hard attack. HTD may be necessary if your heavy tank enemy knows what they're doing. As stated previously in the guide, you should place a lot of emphasis on civilian factories. For the Axis and anyone who will fight in Africa, reliability is useful. Youll need about 168-192 such divisions (7-8 armies) to cover your Western border alone, probably 2-3 more armies to cover Siberia against Japan. All countries trade with you FIRST and buy licenses like Fighter I from you. Uses: This template is pretty rough, but what it represents is a division where medium tanks and lspg are combined to make a very cheap infantry-killer division. Press question mark to learn the rest of the keyboard shortcuts. 2021-08-25 16: Soviet Union Exiles: New focus branches for the return of the Whites or the Tsar: 2021-08-18 15: . Building early mils hurts your consumer goods too much to justify and forts and nukes are a total waste imo. You need to sign in or create an account to do that. It will go into great detail and teach you many things about the game, the USSR in specific. Repeat across multiple generals until your groups of 14 divisions are sufficient to cover the whole frontline. It is rich in both natural and human resources and has decent technology. Oh yes, how could I forget? If you're going to be pierced/being pierced/on a budget (SA) more infantry and fewer tanks is better, all the way up to 10/10, which is arguably better on defense and will take far fewer losses. Uses: The debate over heavy vs. medium tanks is still strong and it's definitely a matter of personal preference. Yet Germanys 9inf and 3 arty or 6/2s somehow push even my tanks and their 5/6 med tanks too. Always check the Allies for licenses like for CAS or AA-guns! 148. r/hoi4. With this, you may be wondering what the guide is actually about? This is a vanilla (1.10.x), multiplayer-oriented guide, but naturally applies to singleplayer as well. Sorry bro no offense, but tommykay is a bot at the game and is stuck in 2018. if u wanna know how to actually play the game watch dankus on twitch or join hyperion/homers/emeralds and ask them how to play. Once the purge is completed, you will suffer some penalties such as longer research time, due to purged officers, but once that runs out you can capitalise on the military might of the Union of Soviet Socialist Republics. Fewer than 7 infantry is not recommended unless you are quite good at micro and will use them very sparsely as "shock units" which can't be pierced and will take key positions. LightningDustt 1 yr. ago. and our If you do not bother to check out my post, can you at least upload your gameplay record to YouTube ( or other platforms ) please ? Ive also released France Guide, Communist China Guide, The Netherlands Guide, and German Reich Guide. You need to sign in or create an account to do that. It gets a rework with the No Step Back DLC, adding a monarchist / fascist path and an alternative Bucharinist path for the Communist branch. douard Daladier and the Radical Party require your immediate to help to protect La Rpublique against the Fascist Menace which Hitler has created in Germany. YOU ARE A MAGNIFICENT SOVIET ONION! All rights reserved. Ill keep you posted on the guides progress. In your national focus tree, you should go down the Positive Heroism root as opposed to the Collectivist Propaganda as you get Konstantin Rokossovsky (Armor Genius) and higher research reduction times, making you more advanced by the time you go to war in 1941. I am thinking to swap 2 artillery for 1 anti tank and 1 artillery. Hi, thank you for the comment. So, Im playing a match as Stalin, and I have 5 million deployed men. This is a min-maxing guide as well as a strategy guide for the Soviet Union. All rights reserved. @Mad Lad Harry if u take tommykay seriously than that tells me a lot about how much experience u have in this game. Dec 30, 2021 @ 4:27pm "In this video I will show you the most broken guide to playing the Soviet Union in the Hearts of Iron IV No Step Back DLC. War Economy (as soon as you can as world tension needs to be at a certain level), Konstantin Rokossovsky (do the rest of the military staff after the Great Purge). Check out my other nation guides. Of those factories, only 76 are civs and you have no trade. Support Companies: Same as heavies when you don't care about armor. Anti-Air upgrade on SPAA is 15% per level instead of 5% like gun. And unlike 14/4 marines, once these land they can actually fight. The navy and air force have been getting off easier so far (navy and air advisors not very important in comparison to division recovery). Begginers to the game will struggle with capitulating Germany by 1938 but should be able to pick up a lot of advanced techniques from this video. What do you recommend by the bunkers lvl 5 max with anti air and radar? That way one doesn't have to micro the construction queue that much and it would look like this and the start of the game: I think that's what I have pictured, maybe civs in Moscow are a lower priority than infra in Orenburg but they get bumped up when conversions finish. Get the first mechanized tech to get a flat hardness buff on your motorized. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Hi you seem a pro in Soviet Union. First off is the question of motorized, mechanized, or amtracs. Uncover the secrets of Hidegpuszta in this classic survival horror, Remorse: The List. Have 7/2 infantry template with engineers, had air superiority while they broke through too! Your current template is 8-1- inf-arty-AT with support engineers, recon, arty, AT, field hospitals. Uses: As mentioned above, use this like a normal medium, when you need more piercing against enemy heavies. Support Companies: Same as all the other tanks. You should wait with that focus until.
Kevin Studdard Obituary, Rever De Voir Quelqu'un Tomber Dans Un Puit, New Prague Times Police Reports, Articles H
Kevin Studdard Obituary, Rever De Voir Quelqu'un Tomber Dans Un Puit, New Prague Times Police Reports, Articles H